7.0.2 |
BD-1497 | NEW | | New BV Magic icons: scaleable and dark-mode enabled |
7.0.1 |
BD-1491 | Fixed | | Section and Magic have wrong version number |
7.0.0 |
BD-1480 | Fixed | | Hiding source on view from light not producing hidden objects button |
BD-1489 | Fixed | | Hiding attached lighting device sometimes requires two presses of View From Light |
BD-1490 | Fixed | | Moving the hang point in 3D should use the selected point, not the rigging object height |
7.0.0b2 |
BD-1482 | NEW | | Beams should be able to link to positions |
BD-202 | Changed | | Moving positions should update linked beams of linked lighting devices |
BD-1456 | Changed | | Changing Base Rotation in BeamViz doesn't change linked Lighting Device |
BD-1473 | Changed | | View From Light needs to hide instrument indicator |
BD-1486 | Changed | | View From Light should also hide attached Lighting Device |
BD-1455 | Fixed | Convert to Instrument | Beamviz object's focus point Z value doubles incorrectly |
BD-1465 | Fixed | | Top shutter control point not working |
BD-1468 | Fixed | | Add Beam to Lighting Device can set undesired rotation |
BD-1469 | Fixed | | When shutter plane is set to floor, bottom portion does not draw |
BD-1471 | Fixed | | Lighting Device Symbol not changing focus when symbol definition contains multiple nested symbols |
BD-1472 | Fixed | | When Show figure when selected is enabled, selection group includes instrument symbol at the origin |
BD-1478 | Fixed | | Beta Undo alert placing beam by throw the first time |
BD-1483 | Fixed | | When source is hidden, object refresh causes it to reappear |
BD-1484 | Fixed | | Hiding the source needs to exclude it from the selection group |
BD-1487 | Fixed | | Moving Light location and holding focus is not accounting for the object's rotation |
7.0.0b1 |
BD-1393 | NEW | | Soft shutters as slider |
BD-1397 | NEW | | Soft shutters in Redshift and Shaded |
BD-1398 | NEW | | Slider for gobo focus |
BD-1466 | NEW | | Support for negative tilt |
BD-1467 | NEW | | Reworked conic math for increased speed and more accurate open beams |
BD-1475 | NEW | | Support for 2025 |
BD-1476 | Changed | | Re-work of gobo, shutter, and iris projection with render lights. Removes limit for shutters. |
BD-1450 | Fixed | | Objects in viewport annotations create out-of-object geometry when the face plane is set to 0 |
BD-1453 | Fixed | | Setting the face plane to zero creates a group in the design layer |
BD-1454 | Fixed | | 2D Cone edge lines not being classed |
BD-1463 | Fixed | | Negative tilt sometimes flips beam |
BD-1464 | Fixed | | Parabolic beam rotated 90° |
6.5.4 |
BD-1452 | Fixed | | Address issue with crashing on Windows |
6.5.3 |
BD-1451 | NEW | | Support for 2024 |
BD-1335 | Fixed | | Custom data bar not displaying for 3D control points |
BD-1425 | Fixed | Convert to Instrument | BV Conversion to Instrument Creates Invisible Fixtures |
BD-1427 | Fixed | Beam Draw Object | Moving BV object + other objects causes insanity |
BD-1428 | Fixed | | Potential to crash if cut plane list and cut plan enabled list are out of sync |
BD-1448 | Fixed | | Custom Data Bar not showing on insertion in 2023 |
BD-1449 | Fixed | | BeamViz crashes up-converting certain files |
6.5.2 |
BD-1419 | Fixed | | Due to Spotlight bug/design issue, Lighting Device can erroneously have 0 pan and tilt, which can then update back to Lighting Devices |
BD-1420 | Fixed | | Add BeamViz to Lighting Device will silently fail if a BeamViz object has never been placed in the drawing |
BD-1421 | Fixed | | Moving a Rigging Object does not notify beams of linked Lighting Devices to update |
BD-1423 | Fixed | | Adding Beam to Lighting Device should respect the z height setting of the insertion tool |
6.5.1 |
BD-1415 | Changed | | Dragging focus to position should pick up focus |
BD-1275 | Fixed | | If shutters set to cut plane that is not visible, control point cut plane data is wrong |
BD-1383 | Fixed | Beam Objects | Covert to Instrument is automatically checking \"custom plan rotation\" |
BD-1401 | Fixed | | Duplicating and reverse and repeat should detect focus points if already set to focus point |
BD-1403 | Fixed | | Duplicating focus points does not clear linked beams |
BD-1402 | Fixed | | Focus points not detected for move and r&r on visible but not selectable layers |
BD-1405 | Fixed | Convert to Instrument | Choosing a symbol from "Suggested" from an outside document fails to import the symbol |
BD-1407 | Fixed | | Convert beams dialog not showing zoom ranges in the mapping list. |
BD-1410 | Fixed | Menu Commands | FAQ in Menu- Dead Link |
BD-1414 | Fixed | | Beams not picking up focus points when reverse and repeating |
BD-1416 | Fixed | | When BeamViz Section is flipped, dragging the hanging point does not function correctly in rotated plan |
BD-1417 | Fixed | | Beams attaching to focus points are not taking z value ("feet") into account |
6.5.0b1 |
BD-341 | NEW | Beam Draw Object | Light output slider / input field |
BD-1389 | NEW | | Button to select linked lighting device |
BD-1392 | NEW | | Add check box for Lit Fog |
BD-1394 | NEW | | Make gobo rotation a slider |
BD-1396 | NEW | | Support for gobo projection in shaded and redshift for 2023 |
BD-1400 | Changed | | Visibility changes to take advantage of non-shadowing textures in Shaded render |
BD-339 | Fixed | Beam Draw Object | Rendering gobos skippy in 2020 |
BD-1357 | Fixed | | OIP sliders not smooth on Mac |
BD-1395 | Fixed | | Creating a new gobo texture is not producing a shader |
BD-1399 | Fixed | | Gate rotation reports positive for counter-clockwise |
6.0.1 |
BD-1375 | Changed | | Sending to Augment3D needs an option to respect the user origin |
BD-1378 | Changed | | Sending to Augment3D now checks for a ping, not just a connection, which should detect when OSC is off |
BD-1370 | Fixed | Menu Commands | Channel BeamViz adds a zero in Dialogue Box, Windows only |
BD-1372 | Fixed | Beam Objects | After a Copy/Past-in-place or a Duplicate in place, BeamViz Objects don't respect interaction locks |
BD-1374 | Fixed | Beam Objects | When BeamViz objects are linked to Lighting Devices in VW22, the lighting devices cannot rotate and cause crashes of not only VW22, but Mac OS as a whole. |
BD-1376 | Fixed | | Duplication modes in settings have no effect |
BD-1380 | Fixed | Beam Objects | N/A |
BD-1381 | Fixed | Beam Draw Object | Moving by Hanging Point control point when the yoke is not straight up or down results in an incorrect location. |
BD-1382 | Fixed | Beam Objects | Linked icon not appearing |
BD-1384 | Fixed | | Changing trim height with dialog doesn't update linked lighting devices |
BD-1386 | Fixed | Beam Draw Object | Render lights not updating with beam's class |
6.0.0 |
BD-1366 | Changed | | Improvements for when the focus in paperwork diverges from the selected focus point name |
BD-1361 | Fixed | Beam Objects | Duplicated BV Objects display wrong focus point |
BD-1365 | Fixed | | On Drag, Beam shows outline of object in addition to dynamic drawing |
BD-1367 | Fixed | | BeamViz Section and BeamViz Magic are still reporting as version 5, causing license and demo information not to validate for those objects |
BD-1368 | Fixed | Registration | 2021+2022 crashes when using the Beamviz 6 tools. |
BD-1369 | Fixed | Registration | Not able to register |
6.0.0b9 |
BD-1318 | NEW | | Add export to Augment3d option to filter selected units |
BD-1343 | NEW | | Add ability to send moving light information to Eos Augment3d |
BD-1340 | Fixed | | Lighting Device / Beam links not copy / pasting |
BD-1342 | Fixed | | Adding BeamViz to Lighting Device is not taking object z rotation into account |
6.0.0b8 |
BD-175 | NEW | | If Light origin is a Spotlight-ready symbol, adjust parts to match focus |
BD-201 | NEW | | Linked beams w/ vertical position can use Lighting Device 3D geometry |
BD-330 | NEW | | BeamViz insertion tool, allow clicking on focus, then hanging point |
BD-1295 | NEW | | Implement drag events to draw during drag |
BD-1300 | NEW | | Add Light parameter to set rotation |
BD-1304 | NEW | | Add visual indicator for linked beams. |
BD-1329 | NEW | | Include custom data bar when placing in throw mode |
BD-1328 | Changed | | Use draw method for dragging control points |
BD-1332 | Changed | | Add 3D locus at hanging point |
BD-1339 | Changed | | Lighting symbol should match pan in 2D |
BD-1325 | Fixed | | Lock by throw and plan distance not responding properly when light location moved via OIP |
BD-1326 | Fixed | | Symbols not stored in profile group |
BD-1333 | Fixed | | Custom Data Bar not appearing first time in session and not appearing in 3D views for control points |
6.5.1 |
BD-1405 | Fixed | Convert to Instrument | Choosing a symbol from "Suggested" from an outside document fails to import the symbol |
BD-1407 | Fixed | | Convert beams dialog not showing zoom ranges in the mapping list. |
BD-1410 | Fixed | Menu Commands | FAQ in Menu- Dead Link |
BD-1414 | Fixed | | Beams not picking up focus points when reverse and repeating |
BD-1416 | Fixed | | When BeamViz Section is flipped, dragging the hanging point does not function correctly in rotated plan |
BD-1417 | Fixed | | Beams attaching to focus points are not taking z value ("feet") into account |
6.5.0b1 |
BD-341 | NEW | Beam Draw Object | Light output slider / input field |
BD-1389 | NEW | | Button to select linked lighting device |
BD-1392 | NEW | | Add check box for Lit Fog |
BD-1394 | NEW | | Make gobo rotation a slider |
BD-1396 | NEW | | Support for gobo projection in shaded and redshift for 2023 |
BD-1400 | Changed | | Visibility changes to take advantage of non-shadowing textures in Shaded render |
BD-339 | Fixed | Beam Draw Object | Rendering gobos skippy in 2020 |
BD-1357 | Fixed | | OIP sliders not smooth on Mac |
BD-1395 | Fixed | | Creating a new gobo texture is not producing a shader |
BD-1399 | Fixed | | Gate rotation reports positive for counter-clockwise |
6.0.1 |
BD-1375 | Changed | | Sending to Augment3D needs an option to respect the user origin |
BD-1378 | Changed | | Sending to Augment3D now checks for a ping, not just a connection, which should detect when OSC is off |
BD-1370 | Fixed | Menu Commands | Channel BeamViz adds a zero in Dialogue Box, Windows only |
BD-1372 | Fixed | Beam Objects | After a Copy/Past-in-place or a Duplicate in place, BeamViz Objects don't respect interaction locks |
BD-1374 | Fixed | Beam Objects | When BeamViz objects are linked to Lighting Devices in VW22, the lighting devices cannot rotate and cause crashes of not only VW22, but Mac OS as a whole. |
BD-1376 | Fixed | | Duplication modes in settings have no effect |
BD-1380 | Fixed | Beam Objects | N/A |
BD-1381 | Fixed | Beam Draw Object | Moving by Hanging Point control point when the yoke is not straight up or down results in an incorrect location. |
BD-1382 | Fixed | Beam Objects | Linked icon not appearing |
BD-1384 | Fixed | | Changing trim height with dialog doesn't update linked lighting devices |
BD-1386 | Fixed | Beam Draw Object | Render lights not updating with beam's class |
6.0.0 |
BD-1366 | Changed | | Improvements for when the focus in paperwork diverges from the selected focus point name |
BD-1361 | Fixed | Beam Objects | Duplicated BV Objects display wrong focus point |
BD-1365 | Fixed | | On Drag, Beam shows outline of object in addition to dynamic drawing |
BD-1367 | Fixed | | BeamViz Section and BeamViz Magic are still reporting as version 5, causing license and demo information not to validate for those objects |
BD-1368 | Fixed | Registration | 2021+2022 crashes when using the Beamviz 6 tools. |
BD-1369 | Fixed | Registration | Not able to register |
6.0.0b9 |
BD-1318 | NEW | | Add export to Augment3d option to filter selected units |
BD-1343 | NEW | | Add ability to send moving light information to Eos Augment3d |
BD-1340 | Fixed | | Lighting Device / Beam links not copy / pasting |
BD-1342 | Fixed | | Adding BeamViz to Lighting Device is not taking object z rotation into account |
6.0.0b8 |
BD-175 | NEW | | If Light origin is a Spotlight-ready symbol, adjust parts to match focus |
BD-201 | NEW | | Linked beams w/ vertical position can use Lighting Device 3D geometry |
BD-330 | NEW | | BeamViz insertion tool, allow clicking on focus, then hanging point |
BD-1295 | NEW | | Implement drag events to draw during drag |
BD-1300 | NEW | | Add Light parameter to set rotation |
BD-1304 | NEW | | Add visual indicator for linked beams. |
BD-1329 | NEW | | Include custom data bar when placing in throw mode |
BD-1328 | Changed | | Use draw method for dragging control points |
BD-1332 | Changed | | Add 3D locus at hanging point |
BD-1339 | Changed | | Lighting symbol should match pan in 2D |
BD-1325 | Fixed | | Lock by throw and plan distance not responding properly when light location moved via OIP |
BD-1326 | Fixed | | Symbols not stored in profile group |
BD-1333 | Fixed | | Custom Data Bar not appearing first time in session and not appearing in 3D views for control points |
BD-1334 | Fixed | | Linked Beams flagged to ignore location of linked light are moving when the light moves |
BD-1336 | Fixed | | Moving focus points not updating focus correctly |
6.0.0b7 |
BD-357 | NEW | Beam Draw Section | Section object should report hanging height |
BD-1322 | NEW | | Enhanced detection of focus points |
BD-1321 | Changed | | Reverse and repeat should pick up focus points |
BD-1320 | Fixed | | Focus point shifting converting Beam to Lighting Device |
BD-1323 | Fixed | | BeamViz Section showing incorrect illuminance when document uses standard units |
6.0.0b6 |
BD-352 | NEW | | Add toggle for showing with beam angle |
BD-293 | Changed | Beam Draw Object | FR: more "by class" attribute settings |
BD-1313 | Fixed | Beam Objects | Convert BV to Instrument’ is not applying the active Label Legend |
BD-1314 | Fixed | Beam Objects | Light won't lock no matter what I select |
BD-1315 | Fixed | | Render light not corresponding to gel color |
BD-1316 | Fixed | | Insert by light preview is centered on focus point |
6.0.0b5 |
BD-1308 | NEW | | Move object rotation to the Location section. Rotation now will set the beam's reference rotation without changing the focus. |
BD-1310 | NEW | | Add visual indicator for object orientation |
BD-1307 | Changed | Beam Objects | Using the rotation tool does not take the center of the rotation into account |
BD-1309 | Changed | | Throw insertion should set rotation to cardinal direction |
BD-1298 | Fixed | | Slider widgets not responding to changes from SetParam |
BD-1306 | Fixed | | If you have a beam and light linked, and you delete the light…shouldn’t the beam revert back to being Unlinked? |
BD-1312 | Fixed | | Exporting to Augment3D is very slow. |
6.0.0b4 |
BD-1294 | NEW | | Add parameter for yoke angle |
BD-1297 | Changed | | Refactor move code to use class |
BD-1299 | Changed | | If Focus text refers to a valid focus point, but is not the focus of the light, it will override Pan and Tilt for linked lighting devices |
BD-1274 | Fixed | | Changing focus point from menu should update Lighting Device |
BD-1301 | Fixed | | Duplicating Lighting Devices linked the second LD to any linked beams |
BD-1302 | Fixed | | Improve auto-detection of yoke height |
BD-1303 | Fixed | | Option-duplicating or copy/pasting beam not respecting interaction mode preference |
6.0.0b3 |
BD-370 | NEW | | Export Data to Augment3D |
6.0.0b2 |
BD-1290 | Fixed | | Internal version number is incorrect |
6.0.0b11 |
BD-1360 | NEW | | Compatible with 2022 |
BD-1356 | Changed | | Change license check for performance |
BD-1347 | Fixed | | Focus points switching to Custom on convert beams to instruments |
BD-1350 | Fixed | | Inserting in 3D not taking origin shift into account |
BD-1358 | Fixed | Beam Draw Object | When pressing tab after selecting the insertion tool, the data bar does not update |
BD-1359 | Fixed | Convert to Instrument | If a symbol's pivot to clamp measurement does not match BeamViz, the focus point will shift converting the beam to a light |
6.0.0b10 |
BD-1346 | Fixed | | Crash changing layer of a group of lighting devices |
BD-1349 | Fixed | Beam Draw Object | Activating BV tool sets layer option to "show/snap/modify others" |
BD-1351 | Fixed | | Convert to vertical position not showing preview |
BD-1352 | Fixed | | Unable to create gobo texture |
6.0.0b1 |
BD-141 | NEW | Beam Draw PAR Object | The way PAR beams behaves should not mimic a real world PAR can |
BD-329 | NEW | | Detect Focus Points when dragging the Focus control point. |
BD-338 | NEW | Beam Draw Object | Please consider adding Light On / Off buttons to Object Info |
BD-1260 | NEW | | 2021 - Convert beams to instruments can set light's focus |
BD-1262 | NEW | | Add BeamViz to existing Lighting Device |
BD-1263 | NEW | | Link existing BeamViz to existing Lighting Device |
BD-1264 | NEW | | Synchronize peak candela to Lighting Device |
BD-1276 | NEW | | Control points for shutter angles |
BD-1277 | NEW | | User selectable shutter plane |
BD-1286 | NEW | | Store convert to instrument mapping choices |
BD-360 | Changed | | New option for slider to show angle |
6.0.0b8 |
BD-1334 | Fixed | | Linked Beams flagged to ignore location of linked light are moving when the light moves |
BD-1336 | Fixed | | Moving focus points not updating focus correctly |
6.0.0b7 |
BD-357 | NEW | Beam Draw Section | Section object should report hanging height |
BD-1322 | NEW | | Enhanced detection of focus points |
BD-1321 | Changed | | Reverse and repeat should pick up focus points |
BD-1320 | Fixed | | Focus point shifting converting Beam to Lighting Device |
BD-1323 | Fixed | | BeamViz Section showing incorrect illuminance when document uses standard units |
6.0.0b6 |
BD-352 | NEW | | Add toggle for showing with beam angle |
BD-293 | Changed | Beam Draw Object | FR: more "by class" attribute settings |
BD-1313 | Fixed | Beam Objects | Convert BV to Instrument’ is not applying the active Label Legend |
BD-1314 | Fixed | Beam Objects | Light won't lock no matter what I select |
BD-1315 | Fixed | | Render light not corresponding to gel color |
BD-1316 | Fixed | | Insert by light preview is centered on focus point |
6.0.0b5 |
BD-1308 | NEW | | Move object rotation to the Location section. Rotation now will set the beam's reference rotation without changing the focus. |
BD-1310 | NEW | | Add visual indicator for object orientation |
BD-1307 | Changed | Beam Objects | Using the rotation tool does not take the center of the rotation into account |
BD-1309 | Changed | | Throw insertion should set rotation to cardinal direction |
BD-1298 | Fixed | | Slider widgets not responding to changes from SetParam |
BD-1306 | Fixed | | If you have a beam and light linked, and you delete the light…shouldn’t the beam revert back to being Unlinked? |
BD-1312 | Fixed | | Exporting to Augment3D is very slow. |
6.0.0b4 |
BD-1294 | NEW | | Add parameter for yoke angle |
BD-1297 | Changed | | Refactor move code to use class |
BD-1299 | Changed | | If Focus text refers to a valid focus point, but is not the focus of the light, it will override Pan and Tilt for linked lighting devices |
BD-1274 | Fixed | | Changing focus point from menu should update Lighting Device |
BD-1301 | Fixed | | Duplicating Lighting Devices linked the second LD to any linked beams |
BD-1302 | Fixed | | Improve auto-detection of yoke height |
BD-1303 | Fixed | | Option-duplicating or copy/pasting beam not respecting interaction mode preference |
6.0.0b3 |
BD-370 | NEW | | Export Data to Augment3D |
6.0.0b2 |
BD-1290 | Fixed | | Internal version number is incorrect |
6.0.0b11 |
BD-1360 | NEW | | Compatible with 2022 |
BD-1356 | Changed | | Change license check for performance |
BD-1347 | Fixed | | Focus points switching to Custom on convert beams to instruments |
BD-1350 | Fixed | | Inserting in 3D not taking origin shift into account |
BD-1358 | Fixed | Beam Draw Object | When pressing tab after selecting the insertion tool, the data bar does not update |
BD-1359 | Fixed | Convert to Instrument | If a symbol's pivot to clamp measurement does not match BeamViz, the focus point will shift converting the beam to a light |
6.0.0b10 |
BD-1346 | Fixed | | Crash changing layer of a group of lighting devices |
BD-1349 | Fixed | Beam Draw Object | Activating BV tool sets layer option to "show/snap/modify others" |
BD-1351 | Fixed | | Convert to vertical position not showing preview |
BD-1352 | Fixed | | Unable to create gobo texture |
6.0.0b1 |
BD-141 | NEW | Beam Draw PAR Object | The way PAR beams behaves should not mimic a real world PAR can |
BD-329 | NEW | | Detect Focus Points when dragging the Focus control point. |
BD-338 | NEW | Beam Draw Object | Please consider adding Light On / Off buttons to Object Info |
BD-1260 | NEW | | 2021 - Convert beams to instruments can set light's focus |
BD-1262 | NEW | | Add BeamViz to existing Lighting Device |
BD-1263 | NEW | | Link existing BeamViz to existing Lighting Device |
BD-1264 | NEW | | Synchronize peak candela to Lighting Device |
BD-1276 | NEW | | Control points for shutter angles |
BD-1277 | NEW | | User selectable shutter plane |
BD-1286 | NEW | | Store convert to instrument mapping choices |
BD-360 | Changed | | New option for slider to show angle |
BD-1259 | Changed | | Update OIP to use popup widgets for symbol selection |
BD-1266 | Changed | | Inserting beams in draw throw mode should rotate light to nearest 90 and then pan |
BD-1268 | Changed | | 2021 Needs like by UUID instead of name |
BD-1269 | Changed | | Add Conversion to 5.1 that updates link info |
BD-1278 | Changed | | New look for shutter control points |
BD-1279 | Changed | | Separate controls for point and length locks |
BD-348 | Fixed | | Method of finding Beam linked to Lighting Device is slow |
BD-1261 | Fixed | | Render light do not adopt illuminance settings |
BD-1267 | Fixed | | Convert to instrument: Pick symbol has double resources |
BD-1270 | Fixed | | Linked Lighting Devices not updating gel color for beams |
BD-1271 | Fixed | | PAR Beams only masked as ovals if a barn door has value |
BD-1273 | Fixed | | Linking should also use UID for reverse compatibility |
BD-1280 | Fixed | | Certain 3D beams with single shutter cuts can appear twisted |
BD-1281 | Fixed | | Shutter rack control points should not show for PAR beams |
BD-1282 | Fixed | | Barn doors in wrong place when PAR beam angles have the smaller angle first |
BD-1283 | Fixed | | Switching to PAR mode should ignore any shutter angles |
BD-1284 | Fixed | | Linked lighting devices have opposite beam rotations |
BD-1285 | Fixed | | Cone edge lines default to center if only one shutter cut is present |
5.0.1 |
BD-351 | NEW | | Add 3D control point for instrument hanging point |
BD-355 | NEW | | Add contextual menu option to show floor |
BD-358 | NEW | | Add option what to show in paperwork ID |
BD-366 | NEW | | Add a new settings option that allows the focus vector to remain visible when Show Beam is unchecked |
BD-371 | NEW | | Add context menu item to select corresponding linked Lighting Device |
BD-364 | Changed | | Performance enhancement when checking if an object is a lighting device |
BD-350 | Fixed | Beam Draw Object | "Reset Shutters" only resets one beamviz object at a time |
BD-353 | Fixed | | Beam width is double in GetLightInfo |
BD-354 | Fixed | | Section object uses old GetLight Info interface |
BD-356 | Fixed | | Holding Option to pickup position with control point move is changing Layer Options |
BD-365 | Fixed | | View Section button not aligning the view correctly when the object has a non-zero rotation |
BD-367 | Fixed | | Moving a focus control point in 3D in a non-orthographic view is not constraining to the face plain |
BD-368 | Fixed | | Moving a light location control point in an isometric 3D view is not maintaining the working plane |
BD-369 | Fixed | | The preview focus vector is not correct if the BeamViz object has a rotation |
5.0.0 |
BD-347 | Changed | | Improvements to speed refreshing beams linked to Lighting Devices |
BD-322 | Fixed | Beam Objects | When a BeamViz Object is linked to a lighting device and I duplicate the BeamViz object, confusion ensues |
BD-324 | Fixed | | Re-trim position height not working properly |
BD-325 | Fixed | | Setting Throw value in Fixed Throw and Focus mode not setting correct height |
BD-327 | Fixed | Menu Commands | BeamViz 5 Crash VW 2020 when changing the root class |
BD-333 | Fixed | | Re-trim is adding in z height |
BD-334 | Fixed | | Convert section to beam leaves layer mode in show/snap/modify |
BD-335 | Fixed | | Channel Beams should updated linked instruments |
BD-342 | Fixed | | Iris and shutter not showing at the same time |
BD-343 | Fixed | | Converting Section to Plan, the By Throw icon is hidden, as intended, but the tooltip text is one off, as though the button is there |
BD-345 | Fixed | | Focus Symbol and Instrument Text parameters were missing their display strings |
5.0.0b9 |
BD-276 | Changed | | Object styles need parameter filters |
BD-280 | Changed | | Channel beams should remember last number in sequence, plus 1 |
BD-273 | Fixed | | Reverse and Repeat not copying z height |
BD-274 | Fixed | | Changing Zoom in Obj Info should affect all selected objects |
BD-275 | Fixed | | Beam jumps to origin when inserted as a Red Symbol or Object Style |
BD-277 | Fixed | Beam Draw Object | deactivating "Show Beam" also deactivates "Show Focus Vector" |
BD-281 | Fixed | | Show field angle not showing par secondary angle |
6.0.0b1 |
BD-1259 | Changed | | Update OIP to use popup widgets for symbol selection |
BD-1266 | Changed | | Inserting beams in draw throw mode should rotate light to nearest 90 and then pan |
BD-1268 | Changed | | 2021 Needs like by UUID instead of name |
BD-1269 | Changed | | Add Conversion to 5.1 that updates link info |
BD-1278 | Changed | | New look for shutter control points |
BD-1279 | Changed | | Separate controls for point and length locks |
BD-348 | Fixed | | Method of finding Beam linked to Lighting Device is slow |
BD-1261 | Fixed | | Render light do not adopt illuminance settings |
BD-1267 | Fixed | | Convert to instrument: Pick symbol has double resources |
BD-1270 | Fixed | | Linked Lighting Devices not updating gel color for beams |
BD-1271 | Fixed | | PAR Beams only masked as ovals if a barn door has value |
BD-1273 | Fixed | | Linking should also use UID for reverse compatibility |
BD-1280 | Fixed | | Certain 3D beams with single shutter cuts can appear twisted |
BD-1281 | Fixed | | Shutter rack control points should not show for PAR beams |
BD-1282 | Fixed | | Barn doors in wrong place when PAR beam angles have the smaller angle first |
BD-1283 | Fixed | | Switching to PAR mode should ignore any shutter angles |
BD-1284 | Fixed | | Linked lighting devices have opposite beam rotations |
BD-1285 | Fixed | | Cone edge lines default to center if only one shutter cut is present |
5.0.1 |
BD-351 | NEW | | Add 3D control point for instrument hanging point |
BD-355 | NEW | | Add contextual menu option to show floor |
BD-358 | NEW | | Add option what to show in paperwork ID |
BD-366 | NEW | | Add a new settings option that allows the focus vector to remain visible when Show Beam is unchecked |
BD-371 | NEW | | Add context menu item to select corresponding linked Lighting Device |
BD-364 | Changed | | Performance enhancement when checking if an object is a lighting device |
BD-350 | Fixed | Beam Draw Object | "Reset Shutters" only resets one beamviz object at a time |
BD-353 | Fixed | | Beam width is double in GetLightInfo |
BD-354 | Fixed | | Section object uses old GetLight Info interface |
BD-356 | Fixed | | Holding Option to pickup position with control point move is changing Layer Options |
BD-365 | Fixed | | View Section button not aligning the view correctly when the object has a non-zero rotation |
BD-367 | Fixed | | Moving a focus control point in 3D in a non-orthographic view is not constraining to the face plain |
BD-368 | Fixed | | Moving a light location control point in an isometric 3D view is not maintaining the working plane |
BD-369 | Fixed | | The preview focus vector is not correct if the BeamViz object has a rotation |
5.0.0 |
BD-347 | Changed | | Improvements to speed refreshing beams linked to Lighting Devices |
BD-322 | Fixed | Beam Objects | When a BeamViz Object is linked to a lighting device and I duplicate the BeamViz object, confusion ensues |
BD-324 | Fixed | | Re-trim position height not working properly |
BD-325 | Fixed | | Setting Throw value in Fixed Throw and Focus mode not setting correct height |
BD-327 | Fixed | Menu Commands | BeamViz 5 Crash VW 2020 when changing the root class |
BD-333 | Fixed | | Re-trim is adding in z height |
BD-334 | Fixed | | Convert section to beam leaves layer mode in show/snap/modify |
BD-335 | Fixed | | Channel Beams should updated linked instruments |
BD-342 | Fixed | | Iris and shutter not showing at the same time |
BD-343 | Fixed | | Converting Section to Plan, the By Throw icon is hidden, as intended, but the tooltip text is one off, as though the button is there |
BD-345 | Fixed | | Focus Symbol and Instrument Text parameters were missing their display strings |
5.0.0b9 |
BD-276 | Changed | | Object styles need parameter filters |
BD-280 | Changed | | Channel beams should remember last number in sequence, plus 1 |
BD-273 | Fixed | | Reverse and Repeat not copying z height |
BD-274 | Fixed | | Changing Zoom in Obj Info should affect all selected objects |
BD-275 | Fixed | | Beam jumps to origin when inserted as a Red Symbol or Object Style |
BD-277 | Fixed | Beam Draw Object | deactivating "Show Beam" also deactivates "Show Focus Vector" |
BD-281 | Fixed | | Show field angle not showing par secondary angle |
BD-287 | Fixed | | Field angle in Focus and Instrument text reports as half |
BD-288 | Fixed | | Error when 2D focus vector is zero length |
BD-289 | Fixed | | Converting to a vertical position altered the height of units not in the primary vertical plane |
5.0.0b8 |
BD-271 | Changed | | Improved 3D interaction during object placement, including snapping and setting z values via click. |
BD-269 | Fixed | | In locked throw mode, entering a height greater than the throw could cause an exception. |
BD-270 | Fixed | | Commands that calculate a new position height were not taking z height of the object into account. |
BD-272 | Fixed | | Note rounding values not being saved. |
5.0.0b7 |
BD-261 | NEW | | OIP Data Display |
BD-262 | NEW | | Improve preview of BV insertion tool when in line mode |
BD-263 | NEW | | Conversion routine from BD4 |
BD-230 | Changed | | Vertical focus plane option removed |
BD-265 | Changed | | Interaction mode wording changed |
BD-267 | Fixed | | Vertical position preview should not present a settings dialog |
5.0.0b6 |
BD-167 | NEW | | Magic have the option for arrows |
BD-216 | NEW | | Implement Use Light Info for Selected |
BD-229 | NEW | | Create new tool for section insertion |
BD-251 | NEW | | Add arrow to Focus Vector to comply to television standard |
BD-255 | NEW | | Menu command for settings |
BD-256 | NEW | | Revise and distribute BD Magic |
BD-259 | NEW | Beam Draw Magic Object | Magic now has About and Settings buttons |
BD-258 | Changed | | picking of Z height not working across layers |
BD-232 | Fixed | | Mirror not respecting mode preference |
BD-252 | Fixed | | In Focus Location Mode, after inserting a Beam, if I click and drag (even with “fixed Light” checked) the hanging point moves. If I immediately do it again, the hanging point remains as it should. |
BD-253 | Fixed | | BV insertion tool mode strings still use ProjectionViz strings |
BD-257 | Fixed | | Simple 3D, R&L Cone lines intersection in strange places |
5.0.0b5 |
BD-237 | NEW | | Insertion tool should have a deck height parameter to set the z height on insertion |
BD-244 | NEW | | Insertion tool now has a Deck Height parameter that sets the Z height of the beam |
BD-234 | Changed | | Moving light control point not ONLY picks up position height when holding option/alt |
BD-246 | Changed | | Implemented overhung indicator |
BD-247 | Changed | | Paperwork text (channel) is now right-reading |
BD-231 | Fixed | | Overhung indicator |
BD-235 | Fixed | | Channel text now right reading |
BD-236 | Fixed | | Label text not properly offsetting to origin |
BD-238 | Fixed | | Convert to Instruments - beam rotations don't translate correctly to instruments |
BD-239 | Fixed | | Convert to Instrument - lights need an additional reset |
BD-240 | Fixed | | Gobo rotation only coming from gate rotation instead of also from gobo rotation field |
BD-241 | Fixed | | Label text for position height now take beam's z height into account |
BD-242 | Fixed | | Fixed issue where changes from Data Exchange weren't updating linked beams, and beams could delete data in Lighting Devices |
BD-243 | Fixed | | Fixes for user-defined origin |
BD-245 | Fixed | | Section to plan not accounting for rotated plan |
BD-248 | Fixed | | Resolved memory leak in classing implementation |
BD-249 | Fixed | | Linked lighting devices not moving correctly when the beam's rotation is not 0 |
5.0.0b4 |
BD-215 | NEW | | Implement Section Beam to Plan |
BD-223 | Changed | | Insert BeamViz by throw needs an icon |
BD-210 | Fixed | | Help text for Absolute and Relative options in Change hang height dialog is the same |
BD-224 | Fixed | | Gate for rendering should always be solid, even if the object is set to no fill |
BD-225 | Fixed | | Undo alert on creating a new texture |
BD-226 | Fixed | | Added icon for insertion by throw |
BD-227 | Fixed | | Corrected mode bar text for insertion tool |
BD-228 | Fixed | | Beams inserted in focus point mode were not rotating properly on insertion |
5.0.0b9 |
BD-287 | Fixed | | Field angle in Focus and Instrument text reports as half |
BD-288 | Fixed | | Error when 2D focus vector is zero length |
BD-289 | Fixed | | Converting to a vertical position altered the height of units not in the primary vertical plane |
5.0.0b8 |
BD-271 | Changed | | Improved 3D interaction during object placement, including snapping and setting z values via click. |
BD-269 | Fixed | | In locked throw mode, entering a height greater than the throw could cause an exception. |
BD-270 | Fixed | | Commands that calculate a new position height were not taking z height of the object into account. |
BD-272 | Fixed | | Note rounding values not being saved. |
5.0.0b7 |
BD-261 | NEW | | OIP Data Display |
BD-262 | NEW | | Improve preview of BV insertion tool when in line mode |
BD-263 | NEW | | Conversion routine from BD4 |
BD-230 | Changed | | Vertical focus plane option removed |
BD-265 | Changed | | Interaction mode wording changed |
BD-267 | Fixed | | Vertical position preview should not present a settings dialog |
5.0.0b6 |
BD-167 | NEW | | Magic have the option for arrows |
BD-216 | NEW | | Implement Use Light Info for Selected |
BD-229 | NEW | | Create new tool for section insertion |
BD-251 | NEW | | Add arrow to Focus Vector to comply to television standard |
BD-255 | NEW | | Menu command for settings |
BD-256 | NEW | | Revise and distribute BD Magic |
BD-259 | NEW | Beam Draw Magic Object | Magic now has About and Settings buttons |
BD-258 | Changed | | picking of Z height not working across layers |
BD-232 | Fixed | | Mirror not respecting mode preference |
BD-252 | Fixed | | In Focus Location Mode, after inserting a Beam, if I click and drag (even with “fixed Light” checked) the hanging point moves. If I immediately do it again, the hanging point remains as it should. |
BD-253 | Fixed | | BV insertion tool mode strings still use ProjectionViz strings |
BD-257 | Fixed | | Simple 3D, R&L Cone lines intersection in strange places |
5.0.0b5 |
BD-237 | NEW | | Insertion tool should have a deck height parameter to set the z height on insertion |
BD-244 | NEW | | Insertion tool now has a Deck Height parameter that sets the Z height of the beam |
BD-234 | Changed | | Moving light control point not ONLY picks up position height when holding option/alt |
BD-246 | Changed | | Implemented overhung indicator |
BD-247 | Changed | | Paperwork text (channel) is now right-reading |
BD-231 | Fixed | | Overhung indicator |
BD-235 | Fixed | | Channel text now right reading |
BD-236 | Fixed | | Label text not properly offsetting to origin |
BD-238 | Fixed | | Convert to Instruments - beam rotations don't translate correctly to instruments |
BD-239 | Fixed | | Convert to Instrument - lights need an additional reset |
BD-240 | Fixed | | Gobo rotation only coming from gate rotation instead of also from gobo rotation field |
BD-241 | Fixed | | Label text for position height now take beam's z height into account |
BD-242 | Fixed | | Fixed issue where changes from Data Exchange weren't updating linked beams, and beams could delete data in Lighting Devices |
BD-243 | Fixed | | Fixes for user-defined origin |
BD-245 | Fixed | | Section to plan not accounting for rotated plan |
BD-248 | Fixed | | Resolved memory leak in classing implementation |
BD-249 | Fixed | | Linked lighting devices not moving correctly when the beam's rotation is not 0 |
5.0.0b4 |
BD-215 | NEW | | Implement Section Beam to Plan |
BD-223 | Changed | | Insert BeamViz by throw needs an icon |
BD-210 | Fixed | | Help text for Absolute and Relative options in Change hang height dialog is the same |
BD-224 | Fixed | | Gate for rendering should always be solid, even if the object is set to no fill |
BD-225 | Fixed | | Undo alert on creating a new texture |
BD-226 | Fixed | | Added icon for insertion by throw |
BD-227 | Fixed | | Corrected mode bar text for insertion tool |
BD-228 | Fixed | | Beams inserted in focus point mode were not rotating properly on insertion |
5.0.0b3 |
BD-163 | NEW | | Is there any way of having BD pick up the focus point I click on when placing the BD point? That's instead of having to choose from the Focus Point drop down. |
BD-192 | NEW | | Implement Create Vertical position |
BD-193 | NEW | | Note field should replace "\t" with tab character |
BD-199 | NEW | | X Y notes tokens should compensate for user origin and provide rounding option in notes box |
BD-203 | NEW | | Preference for redraw mode during duplication |
BD-214 | NEW | | Implement Cycle Redraw mode |
BD-217 | NEW | | Implement Channel Beams |
BD-218 | NEW | | Implement Select Beams |
BD-219 | NEW | | Implement support chunk: Bug, User guide, FAQ, About |
BD-220 | NEW | | Add multiplication factor to peak candlepower |
BD-221 | Changed | | Rearranged Get Light Info so active data is at bot-right |
BD-222 | Changed | | Change hanging height dialog title and help update |
BD-195 | Fixed | | Vertical link flag, so only data updates |
BD-207 | Fixed | | Creating or modifying a gobo texture from the Select Image dialog can cause corruption |
BD-209 | Fixed | | Convert BeamViz to Instrument puts 2D symbols on a 3D plane |
BD-211 | Fixed | | Shutter masking object should always have no texture |
BD-212 | Fixed | | Show Light option should always force the Instrument locator to be a locus |
BD-213 | Fixed | | Crash when converting a symbol to a Lighting Device |
5.0.0b12 |
BD-310 | Changed | | Imported resources should be moved to folders |
BD-308 | Fixed | | Preview needs to deal with plan rotation |
BD-309 | Fixed | | Pickup Z Height is not working |
BD-311 | Fixed | | Edit not dialog, dimension rounding field note bound to bottom |
BD-312 | Fixed | | Screen angles makes Beam hide |
BD-313 | Fixed | | Screen angles should have no cut when depth is 0 |
BD-314 | Fixed | | Apply light info to selected is changing all objects |
BD-315 | Fixed | | Dragging focus control point with rotated or 3D object draws incorrect preview line |
BD-318 | Fixed | | Magic: arrows not taking object rotation into account |
BD-319 | Fixed | | View section shifting the displayed origin |
5.0.0b11 |
BD-292 | NEW | | Select beams by range |
BD-285 | NEW | | Add preference: Hiding beam hides focus vector |
BD-286 | NEW | | Separate classes for Beam and Field ovals |
BD-284 | Fixed | | When Show Floor enabled but shutter cut is off the floor, the floor oval still draws, uncut |
BD-299 | Fixed | | Handle Degenerate when perp. plane and tilt = 90 |
BD-303 | Fixed | Beam Draw Object | Can't adjust shutters on multiple beams |
BD-307 | Fixed | | When throw and focus location locked and tilt data entry is incorrect |
5.0.0b10 |
BD-301 | Changed | | Simple 3D lines need to be better for PARS |
BD-266 | Fixed | | Hitting Delete while converting Beams to a vertical position aborts rather than resets the tool |
BD-268 | Fixed | | Top and bottom rays in Simple 3D mode and Aligned plan are incorrect |
BD-282 | Fixed | | When beam is open, control points aren't in the correct order |
BD-283 | Fixed | | Channel Beams and Move Beams to Layer not displaying when Beam Draw is also installed |
BD-290 | Fixed | | Converting to Instruments — Beams with a rotation and pan result in mis-rotated lights |
BD-295 | Fixed | | Undo Alert replacing gobo texture |
BD-296 | Fixed | | Linked instrument not moving when beam is moved |
BD-297 | Fixed | | Instrument height not changing when beam is moved in side view |
BD-298 | Fixed | | View Section is setting working plane to the wrong axis |
BD-300 | Fixed | | Aligned plane doesn't have control points in the correct place for shutter cuts |
BD-302 | Fixed | | Focus point on floor shows behind light if light pointing up |
5.0.0b0 |
BD-92 | NEW | Other | Add gobo projector tool |
BD-136 | NEW | | Add flexibility to data showing at beam center |
BD-138 | NEW | | Move in 3D updates beam |
5.0.0b3 |
BD-163 | NEW | | Is there any way of having BD pick up the focus point I click on when placing the BD point? That's instead of having to choose from the Focus Point drop down. |
BD-192 | NEW | | Implement Create Vertical position |
BD-193 | NEW | | Note field should replace "\t" with tab character |
BD-199 | NEW | | X Y notes tokens should compensate for user origin and provide rounding option in notes box |
BD-203 | NEW | | Preference for redraw mode during duplication |
BD-214 | NEW | | Implement Cycle Redraw mode |
BD-217 | NEW | | Implement Channel Beams |
BD-218 | NEW | | Implement Select Beams |
BD-219 | NEW | | Implement support chunk: Bug, User guide, FAQ, About |
BD-220 | NEW | | Add multiplication factor to peak candlepower |
BD-221 | Changed | | Rearranged Get Light Info so active data is at bot-right |
BD-222 | Changed | | Change hanging height dialog title and help update |
BD-195 | Fixed | | Vertical link flag, so only data updates |
BD-207 | Fixed | | Creating or modifying a gobo texture from the Select Image dialog can cause corruption |
BD-209 | Fixed | | Convert BeamViz to Instrument puts 2D symbols on a 3D plane |
BD-211 | Fixed | | Shutter masking object should always have no texture |
BD-212 | Fixed | | Show Light option should always force the Instrument locator to be a locus |
BD-213 | Fixed | | Crash when converting a symbol to a Lighting Device |
5.0.0b12 |
BD-310 | Changed | | Imported resources should be moved to folders |
BD-308 | Fixed | | Preview needs to deal with plan rotation |
BD-309 | Fixed | | Pickup Z Height is not working |
BD-311 | Fixed | | Edit not dialog, dimension rounding field note bound to bottom |
BD-312 | Fixed | | Screen angles makes Beam hide |
BD-313 | Fixed | | Screen angles should have no cut when depth is 0 |
BD-314 | Fixed | | Apply light info to selected is changing all objects |
BD-315 | Fixed | | Dragging focus control point with rotated or 3D object draws incorrect preview line |
BD-318 | Fixed | | Magic: arrows not taking object rotation into account |
BD-319 | Fixed | | View section shifting the displayed origin |
5.0.0b11 |
BD-292 | NEW | | Select beams by range |
BD-285 | NEW | | Add preference: Hiding beam hides focus vector |
BD-286 | NEW | | Separate classes for Beam and Field ovals |
BD-284 | Fixed | | When Show Floor enabled but shutter cut is off the floor, the floor oval still draws, uncut |
BD-299 | Fixed | | Handle Degenerate when perp. plane and tilt = 90 |
BD-303 | Fixed | Beam Draw Object | Can't adjust shutters on multiple beams |
BD-307 | Fixed | | When throw and focus location locked and tilt data entry is incorrect |
5.0.0b10 |
BD-301 | Changed | | Simple 3D lines need to be better for PARS |
BD-266 | Fixed | | Hitting Delete while converting Beams to a vertical position aborts rather than resets the tool |
BD-268 | Fixed | | Top and bottom rays in Simple 3D mode and Aligned plan are incorrect |
BD-282 | Fixed | | When beam is open, control points aren't in the correct order |
BD-283 | Fixed | | Channel Beams and Move Beams to Layer not displaying when Beam Draw is also installed |
BD-290 | Fixed | | Converting to Instruments — Beams with a rotation and pan result in mis-rotated lights |
BD-295 | Fixed | | Undo Alert replacing gobo texture |
BD-296 | Fixed | | Linked instrument not moving when beam is moved |
BD-297 | Fixed | | Instrument height not changing when beam is moved in side view |
BD-298 | Fixed | | View Section is setting working plane to the wrong axis |
BD-300 | Fixed | | Aligned plane doesn't have control points in the correct place for shutter cuts |
BD-302 | Fixed | | Focus point on floor shows behind light if light pointing up |
5.0.0b0 |
BD-92 | NEW | Other | Add gobo projector tool |
BD-136 | NEW | | Add flexibility to data showing at beam center |
BD-138 | NEW | | Move in 3D updates beam |
BD-155 | NEW | | Add Pan, Tilt, and Face angle as edit fields |
BD-159 | NEW | | could we get a checkbox for "Show Additional?" in the same way we have one for "Show Floor?" |
BD-160 | NEW | | Unlimited additional cut planes |
BD-161 | NEW | | Soft render shutters |
BD-162 | NEW | | Add buttons to look from and look to light |
BD-164 | NEW | | Add parameter to rotate gate |
BD-166 | NEW | | Unify beam draw into single object |
BD-168 | NEW | | Updater to sync changes in linked focus points and lighting devices |
BD-169 | NEW | | New command to change hanging height, maintaining angle |
BD-182 | NEW | | Allow render to use gel color |
BD-198 | NEW | | Notes tokens for X and Y coord |
BD-131 | Changed | Beam Objects | Using the mirror tool on a Beam object switches the mode to Fixed |
BD-158 | Changed | | Control point fields should adjust to user origin |
BD-165 | Changed | | Rework get Light Info to work with new library structure |
BD-5 | Fixed | Beam Draw Object | Nudging beams not always working when set to "Fixed" or "Fixed Focus" |
BD-146 | Fixed | Beam Draw Object | Referencing lighting instruments for Light info Data |
BD-154 | Fixed | | Turning off Screen Angles can lead to twisted beams in 3D |
BD-190 | Fixed | | Gobo rotation is in radians |
4.1.10 |
BD-152 | Fixed | | Convert line types for 2019 |
4.1.9 |
BD-32 | NEW | Beam Draw Object | Allow a beam draw-specific toggle to Display Default Content. |
BD-151 | NEW | | Convert Beam to Instrument now allows you to select symbols not in the current document |
BD-142 | Fixed | Beam Draw Object | Rotated beams on insertion are moving instead of adjusting |
BD-147 | Fixed | | Channel beams not deselecting secondary radio buttons on Windows |
BD-148 | Fixed | Beam Draw Section | BD Section only finds floor in one quadrant in rotated plan |
BD-149 | Fixed | Menu Commands | Section to plan: Beam to Oval preview incorrect in rotated plan |
BD-150 | Fixed | Convert to Instrument | Error on Convert Beam to Instrument when Spotlight Preferences have not yet been run |
4.1.8 |
BD-139 | Fixed | Beam Draw Object | Interactive shutter update clunky in 2018 |
4.1.7 |
BD-2 | Fixed | Convert to Instrument | When converting beams to Instruments the resulting instruments do not automatically assume the position name that they are hung on. |
BD-3 | Fixed | Convert to Instrument | When converting beams to Instruments the resulting instruments do not automatically assume the position name that they are hung on. |
BD-130 | Fixed | Beam Draw Object | Dragging a left shutter could affect the right |
BD-132 | Fixed | Beam Draw Object | Drag shutter fail in top / plan unrotated |
BD-133 | Fixed | Beam Draw Object | Moving shutter, then refresh, slight jump. |
4.1.6 |
BD-37 | Fixed | Beam Draw Section | There was a time when Beam Draw would recognize when I was working in a rotated section view, and rotate the 'Show clamp position' and 'Show Figure' accordingly. However, I've never successfully gotten the figure to show correctly in a rotated section view since upgrading to 2017. I've just updated to 4.1.5 hoping this included a fix, but it didn't seem to do it. Thoughts? |
BD-124 | Fixed | Beam Objects | Potential error in Fixed Focus mode in rotated plan |
BD-125 | Fixed | Beam Draw Section | Dragging clamp in Beam Draw Section in rotated plan |
BD-126 | Fixed | Beam Draw Section | Corrects Vectorworks bug that caused Beam Draw Section to miscalculate in rotated plan |
BD-127 | Fixed | Beam Draw Object | Beam Draw now does a better job resolving class name conflicts, avoiding multiple alternate class names. |
4.1.5 |
BD-39 | Fixed | Beam Objects | Pick up Z height would fail if the drawing had hidden layers between the beam and the object to find. |
BD-40 | Fixed | Beam Objects | Fix for potential Object Info flicker in certain Windows configurations |
4.1.4 |
BD-41 | Fixed | Beam Objects | Picking up z height for Beam Draw Objects was not completely corrected in 4.1.3 |
4.1.3 |
BD-42 | Fixed | Beam Objects | Picking up position height from the Beam Draw objects could miss the closest position |
4.1.2 |
BD-43 | Changed | Beam Draw Magic Object | disabled refresh button, as it does nothing |
BD-51 | Changed | Beam Objects | Improved position height detection when multiple positions overlap and are ordered with Send Forward / Backward |
BD-52 | Changed | Beam Objects | Better detection of new object + Can now option-drag or use Move by points in any mode |
BD-61 | Changed | Convert to Instrument | Improved conversion of planar-only Lighting Devices |
BD-35 | Fixed | Menu Commands | 2016 Workspace missing tool set |
BD-53 | Fixed | Beam Objects | Fixes Active Class settings regression |
BD-59 | Fixed | Convert to Instrument | Convert Beam not handling overhung units |
BD-63 | Fixed | Menu Commands | fixed failure to count beams on other layers when Show Snap Modify is enabled |
4.1.1 |
BD-30 | Fixed | Installer | When I select the .zip file in the plug-in manager to install and click ok (or save, or open... whatever the submit function is), Vectorworks crashes immediately. A system reboot did not solve the issue. I also tried the version for windows tha doesn't have a program year, and the one for 2015. Same problem all around. I'm thinking of reverting back to the original version of quick time next, but I thought I'd get your thoughts first. Thanks, Justin |
5.0.0b0 |
BD-155 | NEW | | Add Pan, Tilt, and Face angle as edit fields |
BD-159 | NEW | | could we get a checkbox for "Show Additional?" in the same way we have one for "Show Floor?" |
BD-160 | NEW | | Unlimited additional cut planes |
BD-161 | NEW | | Soft render shutters |
BD-162 | NEW | | Add buttons to look from and look to light |
BD-164 | NEW | | Add parameter to rotate gate |
BD-166 | NEW | | Unify beam draw into single object |
BD-168 | NEW | | Updater to sync changes in linked focus points and lighting devices |
BD-169 | NEW | | New command to change hanging height, maintaining angle |
BD-182 | NEW | | Allow render to use gel color |
BD-198 | NEW | | Notes tokens for X and Y coord |
BD-131 | Changed | Beam Objects | Using the mirror tool on a Beam object switches the mode to Fixed |
BD-158 | Changed | | Control point fields should adjust to user origin |
BD-165 | Changed | | Rework get Light Info to work with new library structure |
BD-5 | Fixed | Beam Draw Object | Nudging beams not always working when set to "Fixed" or "Fixed Focus" |
BD-146 | Fixed | Beam Draw Object | Referencing lighting instruments for Light info Data |
BD-154 | Fixed | | Turning off Screen Angles can lead to twisted beams in 3D |
BD-190 | Fixed | | Gobo rotation is in radians |
4.1.10 |
BD-152 | Fixed | | Convert line types for 2019 |
4.1.9 |
BD-32 | NEW | Beam Draw Object | Allow a beam draw-specific toggle to Display Default Content. |
BD-151 | NEW | | Convert Beam to Instrument now allows you to select symbols not in the current document |
BD-142 | Fixed | Beam Draw Object | Rotated beams on insertion are moving instead of adjusting |
BD-147 | Fixed | | Channel beams not deselecting secondary radio buttons on Windows |
BD-148 | Fixed | Beam Draw Section | BD Section only finds floor in one quadrant in rotated plan |
BD-149 | Fixed | Menu Commands | Section to plan: Beam to Oval preview incorrect in rotated plan |
BD-150 | Fixed | Convert to Instrument | Error on Convert Beam to Instrument when Spotlight Preferences have not yet been run |
4.1.8 |
BD-139 | Fixed | Beam Draw Object | Interactive shutter update clunky in 2018 |
4.1.7 |
BD-2 | Fixed | Convert to Instrument | When converting beams to Instruments the resulting instruments do not automatically assume the position name that they are hung on. |
BD-3 | Fixed | Convert to Instrument | When converting beams to Instruments the resulting instruments do not automatically assume the position name that they are hung on. |
BD-130 | Fixed | Beam Draw Object | Dragging a left shutter could affect the right |
BD-132 | Fixed | Beam Draw Object | Drag shutter fail in top / plan unrotated |
BD-133 | Fixed | Beam Draw Object | Moving shutter, then refresh, slight jump. |
4.1.6 |
BD-37 | Fixed | Beam Draw Section | There was a time when Beam Draw would recognize when I was working in a rotated section view, and rotate the 'Show clamp position' and 'Show Figure' accordingly. However, I've never successfully gotten the figure to show correctly in a rotated section view since upgrading to 2017. I've just updated to 4.1.5 hoping this included a fix, but it didn't seem to do it. Thoughts? |
BD-124 | Fixed | Beam Objects | Potential error in Fixed Focus mode in rotated plan |
BD-125 | Fixed | Beam Draw Section | Dragging clamp in Beam Draw Section in rotated plan |
BD-126 | Fixed | Beam Draw Section | Corrects Vectorworks bug that caused Beam Draw Section to miscalculate in rotated plan |
BD-127 | Fixed | Beam Draw Object | Beam Draw now does a better job resolving class name conflicts, avoiding multiple alternate class names. |
4.1.5 |
BD-39 | Fixed | Beam Objects | Pick up Z height would fail if the drawing had hidden layers between the beam and the object to find. |
BD-40 | Fixed | Beam Objects | Fix for potential Object Info flicker in certain Windows configurations |
4.1.4 |
BD-41 | Fixed | Beam Objects | Picking up z height for Beam Draw Objects was not completely corrected in 4.1.3 |
4.1.3 |
BD-42 | Fixed | Beam Objects | Picking up position height from the Beam Draw objects could miss the closest position |
4.1.2 |
BD-43 | Changed | Beam Draw Magic Object | disabled refresh button, as it does nothing |
BD-51 | Changed | Beam Objects | Improved position height detection when multiple positions overlap and are ordered with Send Forward / Backward |
BD-52 | Changed | Beam Objects | Better detection of new object + Can now option-drag or use Move by points in any mode |
BD-61 | Changed | Convert to Instrument | Improved conversion of planar-only Lighting Devices |
BD-35 | Fixed | Menu Commands | 2016 Workspace missing tool set |
BD-53 | Fixed | Beam Objects | Fixes Active Class settings regression |
BD-59 | Fixed | Convert to Instrument | Convert Beam not handling overhung units |
BD-63 | Fixed | Menu Commands | fixed failure to count beams on other layers when Show Snap Modify is enabled |
4.1.1 |
BD-30 | Fixed | Installer | When I select the .zip file in the plug-in manager to install and click ok (or save, or open... whatever the submit function is), Vectorworks crashes immediately. A system reboot did not solve the issue. I also tried the version for windows tha doesn't have a program year, and the one for 2015. Same problem all around. I'm thinking of reverting back to the original version of quick time next, but I thought I'd get your thoughts first. Thanks, Justin |
BD-33 | Fixed | Beam Draw Object | The "Select Instrument Type" window when getting Light Info Data is generating unexpected results. If I click on a light in the list and click Ok, it seems to work reliably every time. If I don't click but I just start using arrow keys, it seems to work ok. If I just start typing the name of a light to jump to it in the list, I can't even seem to click OK. If I click on a light first, the start typing to jump, I can click ok, but the data that actually gets acquired is the data for the light I clicked on, not the light that I jumped to by typing and was selected when I clicked ok. If I click on a light, then type to jump down the list, then use arrow keys to make a selection, I am getting inconsistent results. Sometimes it doesn't let me click ok, sometimes it take data from the last light i clicked on. |
BD-54 | Fixed | Beam Objects | Fix for class settings localization |
BD-62 | Fixed | Menu Commands | Fix for Get Light Info dialog not detecting selection when keyboard is pressed. |
4.1.0 |
BD-60 | NEW | Convert to Instrument | New option to convert beams to vertical position |
BD-48 | Changed | Beam Draw Magic Object | Added option to merge repeating channels -- new channel is added in middle |
BD-31 | Fixed | Beam Draw Object | I often work in drawings in which my Light Info Record Format is referenced from an external symbol library. Whenever I click "Get Light Info Data' in Beam Draw, I get the following message: "The Format named "Light Info Record" cannot replace the existing one because it is a reference from a different document. The entire operation is canceled." I can click ok, and things still seem to function normally, but this is an annoying extra step. Also note: The VW version drop-down on this google from does not include an option for 2016, which is what I'm using. And the text at the top of the page is showing HTML tags as part of the body, if you're interested. Also, also: The link to the current Beam Draw 4 release notes is broken. |
BD-44 | Fixed | Beam Draw Magic Object | Layer selection via pulldown - Added prefix / suffix options - Refresh Button works for all selected - Reorganized code |
BD-55 | Fixed | Beam Objects | Fix for class setting not adhering |
BD-58 | Fixed | Menu Commands | Fix for channeling beams with linked lighting device |
BD-129 | Fixed | Beam Objects | Mirror issues in rotated plan |
4.0.3 |
BD-49 | Changed | Beam Draw PAR Object | PAR uses more efficient increment scheme and more accurately finds bottom vertex |
BD-50 | Changed | Beam Draw PAR Object | Increased tolerance to flag bottle rotation as forward for straight down aim |
BD-57 | Changed | Beam Objects | Max resolution reduced |
BD-28 | Fixed | Beam Draw Object | Around 80% of the time I go to draw a beam, it creates a small box even though there are no shutters and it is set to a focus point. This could be user error, but I have it on the same settings as when it does decide to work. When I restart Vectorworks, it will work for the first three beams before creating a box again. It is set on Standard Insertion Mode. Not sure what I am doing wrong for it to work some of the time. |
BD-29 | Fixed | Beam Draw PAR Object | I have odd behavior as it relates to the bottle rotation of Par beams. I place a bream, the dotted outline shows me a preview of how the beam will look when I place it, but upon clicking, the beam is placed at a different angle. Sometimes as I'm dynamically moving the beam using the nudge command, the direction of the bottle will randomly jump to different position for no rhyme or reason. |
BD-45 | Fixed | Beam Draw Object | Fixed interactive shutter cone edges when not focused straight forwards |
BD-46 | Fixed | Beam Draw Object | interactive shutters works properly with non-zero z heights |
BD-47 | Fixed | Beam Draw Object | Fixed an issue where beams shifted when placed in rotated plan |
BD-56 | Fixed | Beam Objects | Workaround to 2015 SP Loft bug |
BD-64 | Fixed | Menu Commands | Fixed issue where shutters were getting pushed in |
BD-65 | Fixed | Menu Commands | Fixed: beam not following class settings |
BD-66 | Fixed | Convert to Instrument | Fixes issue with Convert Beams where "Align to nearest" did not work with user origins |
4.0.1 |
BD-10 | NEW | Menu Commands | Convert beams select layer |
4.0.0 |
BD-9 | NEW | Beam Draw Object | Add button to Get Light Info that ignores beam angle (sets to 0) |
BD-73 | NEW | Beam Draw Object | Instrument location: 3D box or locus |
BD-75 | NEW | Beam Draw PAR Object | Instrument location: 3D box or locus |
BD-76 | NEW | Beam Draw PAR Object | PAR Square |
BD-96 | NEW | Beam Draw Section | Add throw length to list of computed data |
BD-11 | Fixed | Menu Commands | Convert Beam to Instrument: Adds Channel and Purpose to regular symbol. Set record and filed through Plug-In Editor parameters. |
BD-12 | Fixed | Menu Commands | Move Beam to Layer: Should act on selection or all on layer -- is moving all beams on layer regardless |
BD-93 | Fixed | Beam Draw PAR Object | Refine min/max settings for: width, open conic, 3D |
BD-95 | Fixed | Menu Commands | Reverse and Repeat doesn't work with user origin |
BD-97 | Fixed | Other | About Beam Draw and Beam Draw PAR in photometrics category |
BD-99 | Fixed | Beam Draw PAR Object | Sub procedure dynarray causing possible memory leak |
4.0.0b3 |
BD-98 | Changed | Installer | Uninstaller updated |
3.5.0 |
BD-101 | NEW | Beam Draw Object | show a different plane other than the floor when looking at a beam. If my beam is focused at 6', it's great to see what it does on the floor, but there are many times when it's good to know what it looks like at 10' (without changing the focus point to 10'). This is obviously useful for hanging practicals and such. |
BD-115 | NEW | Beam Draw Object | Added additional cut plane to see the beam oval an height in addition to focus plane and floor |
BD-120 | NEW | Menu Commands | Class and move to layer prefixes now user definable |
BD-116 | Changed | Beam Draw Object | More compatible with Create Similar Object |
BD-117 | Fixed | Registration | Registration numbers would not validate for some users |
BD-118 | Fixed | Beam Draw Section | Now works in rotated plan |
BD-119 | Fixed | Beam Draw Section | Focus area mode properly handles beams when they don't intersect the floor |
3.1.5 |
BD-25 | Fixed | Beam Draw Object | Hello, In Vectorworks 2014, when I convert a beam to an instrument, none of the record data in the instrument symbol is applied. It basically creates a blank light. Here is a link to a video: https://dl.dropboxusercontent.com/u/5637742/beam%20draw.mov |
BD-26 | Fixed | Beam Draw Object | When using the Convert Beam to Instrument tool, I was converting multiple beams to instruments, and selected Convert to Lighting Device. Once complete there was one instrument drawn at one of the beams, and the other beams had manipulation handles but no instrument dropped. Also the instrument was not responding correctly. If I selected the drawn instrument and did a Fixed Rotate, the manipulation handles rotated but not the instrument. I retried Convert to Instrument using Convert to Symbol, and the symbols were dropped onto beams correctly. I then used Spotlight to Convert to Instrument, and the instrument behaved normally. |
3.1.3 |
BD-123 | Fixed | Beam Draw PAR Object | Fixes Beam Draw PAR crash regression |
3.1.2 |
BD-122 | Fixed | Beam Draw Section | Fixes a crash when creating a new section object |
3.1.1 |
BD-21 | NEW | Beam Draw Object | I'm constantly switching back and forth between 'Fixed' and 'Dynamic' and I wish there was a faster way to do that than having to go over to the palette and click. Like perhaps I could hold down a keyboard shortcut to temporarily toggle to the other setting. Or.. if the Fixed/Dynamic option also became a part of the beam draw menu..I could edit my custom workspace to create my own keyboard shortcut. Either way...a faster way to toggle between them would definitely speed up the work flow. |
BD-22 | Fixed | Beam Draw Object | I downloaded BD V 3.1.2 according to the installer, however in "About Beam Draw" it says 3.1.0... When I run the installer, I get the workspace and some of the Plug-ins, but most of the useful Plug-in links are broken in the workspace "not in Plug-in's folder" listed after each menu item. The Plug-ins are indeed in my User folder, they simply don't show. I've tried deleting them manually and re-running the installer. I've made sure that VW was Quit before running the installer. But so far, no luck. Any ideas?? |
BD-121 | Fixed | Registration | Some registrations are not validating. |
3.1.0 |
BD-104 | NEW | Convert to Instrument | Lighting device now includes type, wattage, weight, beam, and field angles |
4.1.1 |
BD-33 | Fixed | Beam Draw Object | The "Select Instrument Type" window when getting Light Info Data is generating unexpected results. If I click on a light in the list and click Ok, it seems to work reliably every time. If I don't click but I just start using arrow keys, it seems to work ok. If I just start typing the name of a light to jump to it in the list, I can't even seem to click OK. If I click on a light first, the start typing to jump, I can click ok, but the data that actually gets acquired is the data for the light I clicked on, not the light that I jumped to by typing and was selected when I clicked ok. If I click on a light, then type to jump down the list, then use arrow keys to make a selection, I am getting inconsistent results. Sometimes it doesn't let me click ok, sometimes it take data from the last light i clicked on. |
BD-54 | Fixed | Beam Objects | Fix for class settings localization |
BD-62 | Fixed | Menu Commands | Fix for Get Light Info dialog not detecting selection when keyboard is pressed. |
4.1.0 |
BD-60 | NEW | Convert to Instrument | New option to convert beams to vertical position |
BD-48 | Changed | Beam Draw Magic Object | Added option to merge repeating channels -- new channel is added in middle |
BD-31 | Fixed | Beam Draw Object | I often work in drawings in which my Light Info Record Format is referenced from an external symbol library. Whenever I click "Get Light Info Data' in Beam Draw, I get the following message: "The Format named "Light Info Record" cannot replace the existing one because it is a reference from a different document. The entire operation is canceled." I can click ok, and things still seem to function normally, but this is an annoying extra step. Also note: The VW version drop-down on this google from does not include an option for 2016, which is what I'm using. And the text at the top of the page is showing HTML tags as part of the body, if you're interested. Also, also: The link to the current Beam Draw 4 release notes is broken. |
BD-44 | Fixed | Beam Draw Magic Object | Layer selection via pulldown - Added prefix / suffix options - Refresh Button works for all selected - Reorganized code |
BD-55 | Fixed | Beam Objects | Fix for class setting not adhering |
BD-58 | Fixed | Menu Commands | Fix for channeling beams with linked lighting device |
BD-129 | Fixed | Beam Objects | Mirror issues in rotated plan |
4.0.3 |
BD-49 | Changed | Beam Draw PAR Object | PAR uses more efficient increment scheme and more accurately finds bottom vertex |
BD-50 | Changed | Beam Draw PAR Object | Increased tolerance to flag bottle rotation as forward for straight down aim |
BD-57 | Changed | Beam Objects | Max resolution reduced |
BD-28 | Fixed | Beam Draw Object | Around 80% of the time I go to draw a beam, it creates a small box even though there are no shutters and it is set to a focus point. This could be user error, but I have it on the same settings as when it does decide to work. When I restart Vectorworks, it will work for the first three beams before creating a box again. It is set on Standard Insertion Mode. Not sure what I am doing wrong for it to work some of the time. |
BD-29 | Fixed | Beam Draw PAR Object | I have odd behavior as it relates to the bottle rotation of Par beams. I place a bream, the dotted outline shows me a preview of how the beam will look when I place it, but upon clicking, the beam is placed at a different angle. Sometimes as I'm dynamically moving the beam using the nudge command, the direction of the bottle will randomly jump to different position for no rhyme or reason. |
BD-45 | Fixed | Beam Draw Object | Fixed interactive shutter cone edges when not focused straight forwards |
BD-46 | Fixed | Beam Draw Object | interactive shutters works properly with non-zero z heights |
BD-47 | Fixed | Beam Draw Object | Fixed an issue where beams shifted when placed in rotated plan |
BD-56 | Fixed | Beam Objects | Workaround to 2015 SP Loft bug |
BD-64 | Fixed | Menu Commands | Fixed issue where shutters were getting pushed in |
BD-65 | Fixed | Menu Commands | Fixed: beam not following class settings |
BD-66 | Fixed | Convert to Instrument | Fixes issue with Convert Beams where "Align to nearest" did not work with user origins |
4.0.1 |
BD-10 | NEW | Menu Commands | Convert beams select layer |
4.0.0 |
BD-9 | NEW | Beam Draw Object | Add button to Get Light Info that ignores beam angle (sets to 0) |
BD-73 | NEW | Beam Draw Object | Instrument location: 3D box or locus |
BD-75 | NEW | Beam Draw PAR Object | Instrument location: 3D box or locus |
BD-76 | NEW | Beam Draw PAR Object | PAR Square |
BD-96 | NEW | Beam Draw Section | Add throw length to list of computed data |
BD-11 | Fixed | Menu Commands | Convert Beam to Instrument: Adds Channel and Purpose to regular symbol. Set record and filed through Plug-In Editor parameters. |
BD-12 | Fixed | Menu Commands | Move Beam to Layer: Should act on selection or all on layer -- is moving all beams on layer regardless |
BD-93 | Fixed | Beam Draw PAR Object | Refine min/max settings for: width, open conic, 3D |
BD-95 | Fixed | Menu Commands | Reverse and Repeat doesn't work with user origin |
BD-97 | Fixed | Other | About Beam Draw and Beam Draw PAR in photometrics category |
BD-99 | Fixed | Beam Draw PAR Object | Sub procedure dynarray causing possible memory leak |
4.0.0b3 |
BD-98 | Changed | Installer | Uninstaller updated |
3.5.0 |
BD-101 | NEW | Beam Draw Object | show a different plane other than the floor when looking at a beam. If my beam is focused at 6', it's great to see what it does on the floor, but there are many times when it's good to know what it looks like at 10' (without changing the focus point to 10'). This is obviously useful for hanging practicals and such. |
BD-115 | NEW | Beam Draw Object | Added additional cut plane to see the beam oval an height in addition to focus plane and floor |
BD-120 | NEW | Menu Commands | Class and move to layer prefixes now user definable |
BD-116 | Changed | Beam Draw Object | More compatible with Create Similar Object |
BD-117 | Fixed | Registration | Registration numbers would not validate for some users |
BD-118 | Fixed | Beam Draw Section | Now works in rotated plan |
BD-119 | Fixed | Beam Draw Section | Focus area mode properly handles beams when they don't intersect the floor |
3.1.5 |
BD-25 | Fixed | Beam Draw Object | Hello, In Vectorworks 2014, when I convert a beam to an instrument, none of the record data in the instrument symbol is applied. It basically creates a blank light. Here is a link to a video: https://dl.dropboxusercontent.com/u/5637742/beam%20draw.mov |
BD-26 | Fixed | Beam Draw Object | When using the Convert Beam to Instrument tool, I was converting multiple beams to instruments, and selected Convert to Lighting Device. Once complete there was one instrument drawn at one of the beams, and the other beams had manipulation handles but no instrument dropped. Also the instrument was not responding correctly. If I selected the drawn instrument and did a Fixed Rotate, the manipulation handles rotated but not the instrument. I retried Convert to Instrument using Convert to Symbol, and the symbols were dropped onto beams correctly. I then used Spotlight to Convert to Instrument, and the instrument behaved normally. |
3.1.3 |
BD-123 | Fixed | Beam Draw PAR Object | Fixes Beam Draw PAR crash regression |
3.1.2 |
BD-122 | Fixed | Beam Draw Section | Fixes a crash when creating a new section object |
3.1.1 |
BD-21 | NEW | Beam Draw Object | I'm constantly switching back and forth between 'Fixed' and 'Dynamic' and I wish there was a faster way to do that than having to go over to the palette and click. Like perhaps I could hold down a keyboard shortcut to temporarily toggle to the other setting. Or.. if the Fixed/Dynamic option also became a part of the beam draw menu..I could edit my custom workspace to create my own keyboard shortcut. Either way...a faster way to toggle between them would definitely speed up the work flow. |
BD-22 | Fixed | Beam Draw Object | I downloaded BD V 3.1.2 according to the installer, however in "About Beam Draw" it says 3.1.0... When I run the installer, I get the workspace and some of the Plug-ins, but most of the useful Plug-in links are broken in the workspace "not in Plug-in's folder" listed after each menu item. The Plug-ins are indeed in my User folder, they simply don't show. I've tried deleting them manually and re-running the installer. I've made sure that VW was Quit before running the installer. But so far, no luck. Any ideas?? |
BD-121 | Fixed | Registration | Some registrations are not validating. |
3.1.0 |
BD-104 | NEW | Convert to Instrument | Lighting device now includes type, wattage, weight, beam, and field angles |
BD-105 | NEW | Convert to Instrument | Lighting Device or Symbol now drawn at the z height from the beam's position height |
BD-114 | NEW | Convert to Instrument | Can now select a different layer for instrument creation |
BD-113 | Changed | Convert to Instrument | Converts all beams in layer if none are selected. |
BD-103 | Fixed | Menu Commands | Move to layer properly cancels |
BD-106 | Fixed | Convert to Instrument | Adjusts for user specified grids |
BD-107 | Fixed | Beam Draw PAR Object | Finally tracked down a hard to reproduce bug that caused beams focused to shallow angles to crash VW. |
BD-108 | Fixed | Beam Draw Section | Identified a bug that could cause VW to crash in certain circumstances |
BD-109 | Fixed | Beam Draw Object | Warning when Show Beam is unchecked |
BD-110 | Fixed | Beam Draw PAR Object | Beam draws to floor in 3d even if show floor is unchecked. |
BD-111 | Fixed | Beam Draw Section | Now responds to the Use Light Info for Selected menu command |
BD-112 | Fixed | Beam Draw Section | Maximum width computation was only showing when Show Area Limits was selected |
3.0.3 |
BD-16 | Fixed | Beam Draw PAR Object | Whenever I try to draw a Par beam with Beam Draw PAR, Vectorworks will ask me for default settings; after I set them and press OK, the program crashes every time. |
BD-17 | Fixed | Beam Draw PAR Object | When I insert a par and rotate the beam vertically VW crashes upon the final mouse click. If I insert the beam horizontally, all is fine. I even tried this on a blank document with the same results. Thanks Steve |
3.0.2 |
BD-102 | Changed | Beam Draw Object | Under the hood improvements to improve demo/purchase/registration, help, and to modernize dialogs. |
3.0.1 |
BD-13 | Fixed | Beam Draw PAR Object | 3D does not draw with the correct instrument location. |
BD-14 | Fixed | Beam Draw PAR Object | Whenever I use the Beam Draw Par tool and then try to save the file, I get a corrupted file message. This was not happening with the beta version. It is also not happening today in the same file, even when i follow the same steps (select the beam draw par tool, change the field angles, draw a par beam. Adjust the bottle and unit placement). |
BD-15 | Fixed | Beam Draw Object | When rendering with a light, the fixture location box is not hidden. |
BD-100 | Fixed | Beam Draw Object | Beam Draw and Beam Draw PAR were not picking up the Z height of a selected object on another layer |
1.0.1 |
BD-6 | NEW | Menu Commands | Add menu command to set Light Info data for selected objects |
|
BD-1341 | Changed | | Increase efficiency of registration check |
BD-7 | Fixed | Other | Light Info Recod Format has changed in 2008. Includes secondary angle. |
BD-8 | Fixed | Beam Draw Object | Test |
BD-67 | Fixed | Beam Draw Object | Show Beam Designation |
BD-68 | Fixed | Beam Draw Object | Add button to pick angle |
BD-69 | Fixed | Beam Draw Object | Add option to show/hide beam |
BD-70 | Fixed | Beam Draw Object | Add Max Width display field |
BD-71 | Fixed | Beam Draw Object | It would be really useful to be able to read that information directly from BeamDraw (rather than the additional calculation I went through). Is there the possibility that some fields could be included that calculate: - Degrees of Pan (0-360 from the facing upstage) - Degrees of Tilt (0-360 from vertical) - Beam Angle is already catered for |
BD-72 | Fixed | Beam Draw Object | When Beam hidden, show vector |
BD-74 | Fixed | Beam Draw Object | Some capacity to show channels |
BD-77 | Fixed | Beam Draw PAR Object | Show Beam Designation |
BD-78 | Fixed | Beam Draw PAR Object | Add button to pick angle |
BD-79 | Fixed | Beam Draw PAR Object | Add option to show/hide beam |
BD-80 | Fixed | Beam Draw PAR Object | Add Max Width display field |
BD-81 | Fixed | Beam Draw PAR Object | It would be really useful to be able to read that information directly from BeamDraw (rather than the additional calculation I went through). Is there the possibility that some fields could be included that calculate: - Degrees of Pan (0-360 from the facing upstage) - Degrees of Tilt (0-360 from vertical) - Beam Angle is already catered for |
BD-82 | Fixed | Beam Draw PAR Object | Add control point for bottle rotation |
BD-83 | Fixed | Beam Draw Section | Show Beam Designation |
BD-84 | Fixed | Beam Draw Section | Show width of area |
BD-85 | Fixed | Beam Draw Section | Add option to show/hide beam |
BD-86 | Fixed | Beam Draw Section | Show beam and field angle |
BD-87 | Fixed | Beam Draw Section | Add Max Width display field |
BD-88 | Fixed | Menu Commands | Reverse and Repeat |
BD-89 | Fixed | Menu Commands | Insert Units |
BD-90 | Fixed | Menu Commands | Archive beams to layer |
BD-91 | Fixed | Menu Commands | Channel Beams |
BD-94 | Fixed | Installer | The installation keeps failing. I get right up to the installation point and I get an error message "The following install step failed: run preflight script for Beam Draw 3.0 Preflight. Contact the software manufacturer for assistance." I restarted the computer once as well. I am running 2008. I tried just selecting the 2008 install files but that didn't seem to make any difference. |
BD-264 | Fixed | | Email addresses with a dot fail to validate |
BD-1388 | Fixed | Beam Draw Section | Beamviz Section not generating lines |
3.1.0 |
BD-105 | NEW | Convert to Instrument | Lighting Device or Symbol now drawn at the z height from the beam's position height |
BD-114 | NEW | Convert to Instrument | Can now select a different layer for instrument creation |
BD-113 | Changed | Convert to Instrument | Converts all beams in layer if none are selected. |
BD-103 | Fixed | Menu Commands | Move to layer properly cancels |
BD-106 | Fixed | Convert to Instrument | Adjusts for user specified grids |
BD-107 | Fixed | Beam Draw PAR Object | Finally tracked down a hard to reproduce bug that caused beams focused to shallow angles to crash VW. |
BD-108 | Fixed | Beam Draw Section | Identified a bug that could cause VW to crash in certain circumstances |
BD-109 | Fixed | Beam Draw Object | Warning when Show Beam is unchecked |
BD-110 | Fixed | Beam Draw PAR Object | Beam draws to floor in 3d even if show floor is unchecked. |
BD-111 | Fixed | Beam Draw Section | Now responds to the Use Light Info for Selected menu command |
BD-112 | Fixed | Beam Draw Section | Maximum width computation was only showing when Show Area Limits was selected |
3.0.3 |
BD-16 | Fixed | Beam Draw PAR Object | Whenever I try to draw a Par beam with Beam Draw PAR, Vectorworks will ask me for default settings; after I set them and press OK, the program crashes every time. |
BD-17 | Fixed | Beam Draw PAR Object | When I insert a par and rotate the beam vertically VW crashes upon the final mouse click. If I insert the beam horizontally, all is fine. I even tried this on a blank document with the same results. Thanks Steve |
3.0.2 |
BD-102 | Changed | Beam Draw Object | Under the hood improvements to improve demo/purchase/registration, help, and to modernize dialogs. |
3.0.1 |
BD-13 | Fixed | Beam Draw PAR Object | 3D does not draw with the correct instrument location. |
BD-14 | Fixed | Beam Draw PAR Object | Whenever I use the Beam Draw Par tool and then try to save the file, I get a corrupted file message. This was not happening with the beta version. It is also not happening today in the same file, even when i follow the same steps (select the beam draw par tool, change the field angles, draw a par beam. Adjust the bottle and unit placement). |
BD-15 | Fixed | Beam Draw Object | When rendering with a light, the fixture location box is not hidden. |
BD-100 | Fixed | Beam Draw Object | Beam Draw and Beam Draw PAR were not picking up the Z height of a selected object on another layer |
1.0.1 |
BD-6 | NEW | Menu Commands | Add menu command to set Light Info data for selected objects |
|
BD-1341 | Changed | | Increase efficiency of registration check |
BD-7 | Fixed | Other | Light Info Recod Format has changed in 2008. Includes secondary angle. |
BD-8 | Fixed | Beam Draw Object | Test |
BD-67 | Fixed | Beam Draw Object | Show Beam Designation |
BD-68 | Fixed | Beam Draw Object | Add button to pick angle |
BD-69 | Fixed | Beam Draw Object | Add option to show/hide beam |
BD-70 | Fixed | Beam Draw Object | Add Max Width display field |
BD-71 | Fixed | Beam Draw Object | It would be really useful to be able to read that information directly from BeamDraw (rather than the additional calculation I went through). Is there the possibility that some fields could be included that calculate: - Degrees of Pan (0-360 from the facing upstage) - Degrees of Tilt (0-360 from vertical) - Beam Angle is already catered for |
BD-72 | Fixed | Beam Draw Object | When Beam hidden, show vector |
BD-74 | Fixed | Beam Draw Object | Some capacity to show channels |
BD-77 | Fixed | Beam Draw PAR Object | Show Beam Designation |
BD-78 | Fixed | Beam Draw PAR Object | Add button to pick angle |
BD-79 | Fixed | Beam Draw PAR Object | Add option to show/hide beam |
BD-80 | Fixed | Beam Draw PAR Object | Add Max Width display field |
BD-81 | Fixed | Beam Draw PAR Object | It would be really useful to be able to read that information directly from BeamDraw (rather than the additional calculation I went through). Is there the possibility that some fields could be included that calculate: - Degrees of Pan (0-360 from the facing upstage) - Degrees of Tilt (0-360 from vertical) - Beam Angle is already catered for |
BD-82 | Fixed | Beam Draw PAR Object | Add control point for bottle rotation |
BD-83 | Fixed | Beam Draw Section | Show Beam Designation |
BD-84 | Fixed | Beam Draw Section | Show width of area |
BD-85 | Fixed | Beam Draw Section | Add option to show/hide beam |
BD-86 | Fixed | Beam Draw Section | Show beam and field angle |
BD-87 | Fixed | Beam Draw Section | Add Max Width display field |
BD-88 | Fixed | Menu Commands | Reverse and Repeat |
BD-89 | Fixed | Menu Commands | Insert Units |
BD-90 | Fixed | Menu Commands | Archive beams to layer |
BD-91 | Fixed | Menu Commands | Channel Beams |
BD-94 | Fixed | Installer | The installation keeps failing. I get right up to the installation point and I get an error message "The following install step failed: run preflight script for Beam Draw 3.0 Preflight. Contact the software manufacturer for assistance." I restarted the computer once as well. I am running 2008. I tried just selecting the 2008 install files but that didn't seem to make any difference. |
BD-264 | Fixed | | Email addresses with a dot fail to validate |
BD-1388 | Fixed | Beam Draw Section | Beamviz Section not generating lines |