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product iconBeamViz 5

The ultimate tool for visualizing lighting angles and coverage

A lighting designer’s complete solution to previsualize how your light plot will focus.  Use Beam Draw to help determine the position, field angle, and focus point for your lighting instruments, and walk into focus knowing you have the angles and coverage you need.

“I can’t ever go back to doing plots without Beam Draw!”

“Beam Draw rocks the house. It’s by far the best $89 I’ve spent in a long time. Thank you so much for writing it!”

“I have been using your Beam Draw plug-in and it changed my life.”

“Thank you for providing this software!!! It’s so great, and it has completely changed the way that I work as an LD!”

 
For Vectorworks 2019–2020
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Version 5.0.1 - June 25, 2020 for Vectorworks 2019–2020

Download BeamViz 5

Download BeamViz 5 - Lite

Includes a 90-day free trial

Use this installer format with the Vectorworks Plug-In Manager
Full instructions

Professional: $89.00
Student: $15.00
Lite: $49.00
Upgrades from $49.00

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BeamViz Object

Interactively draw lighting beams. The beam size and shape adjust as you drag and nudge the beam.

Adjustable properties include: Position Height, Distance to C-Clamp, Field Angle, Beam Angle, Peak Candela, Face Plane Height, Show/Hide Beam on Floor.

PAR mode with interactive bottle rotation.

Focus from any position height to any focus height, even if the light focus up or hits the face plane in an open parabola.

Visualize shutter cuts. You can drag the shutters right in the drawing!

View valuable data on how your light focuses.

Completely stand-alone

BeamViz lets you concentrate on worksheeting your rough plot — save drafting for later. You can use Beam Draw to easily determine ideal instrument placement in any blank document, and integrate with Spotlight Lighting Devices later.

BeamViz Section

Visualize beam sections in a 2D view. This is also a fully interactive tool. BeamViz Section will even draw a figure for you, and show you what portion of the section includes the full width of your focus area.

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Discrete class control

Discrete class control for each component of the object, including an option to automatically set classes

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Class Insertion Defaults

Settings preferences for default class and default Move to Layer prefix

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Mirror Tool Support

All Beam objects now properly flip when using with the mirror tool and a horizontal or vertical line of reflection

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Additional Cut Plane

Additional Cut Plane parameter, to check coverage at any height. Perfect for checking shots through scenery or under masking

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Coverage Map

Coverage Map feature shows full body or other user-specified coverage in plan view

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Cone Edges and Focus Vectors

Cone Edge Lines option to display lines defining the beam cone in plan view. The cone edge accurately adjusts to shutter cuts and bottle rotations

Show Focus Vector option to show a line representing the light’s focus

Spotlight Focus Point Integration

Parameter to focus a Beam to an existing Spotlight Focus Point

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Z Height Used for the Ground Reference

Now use the z height to visualize beams above or below the ground plane without adjusting the beam’s position height

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Simple 3D Mode

Simple 3D mode shows only cut planes and cone bounds

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Smooth 3D Visualization

3D components drawn with NURBS, resulting in faster and more elegant rendering

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Unparalleled Visualization of Low Angles

Accurate shutter cuts and bottle rotations for low angles that create parabolic coverage areas

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Overhung Units

Indicator when a light is overhung (negative clamp distance)

When converted to Lighting Devices, overhung units now also affect the 3D component

Logical Rotation Behavior

Beams logically respond to rotate commands, depending on the mode:

  • Fixed: Rotates beam (PAR bottles)
  • Dynamic: Rotates the focus about the instrument
  • Fixed Focus: Rotates instrument about focus
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Move Beams to Layer

Quickly file away beams in a system to their own, hidden layer.

Includes options to select an existing layer, change the layer prefix, and set the visibility for new layers

Option to deselect the Show Beam parameter, converting objects to “rough plot” mode

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Convert Beam to Instrument

Easily convert beam objects into SpotLight lighting devices.

Added option to create focus point at the beam’s focus. If a focus point already exists at that location, both the Beam and the Lighting Device will be set to that focus point

Beam Object’s shutters, rotations, and focus points now transfer to Lighting Devices

Overhung lights (Negative clamp distance) translate to the 3D component of Lighting Device

New option to link beams to their corresponding lighting device, which will push beam angles, position height, instrument location, over / underhung status, shutter cuts, bottle rotation, focus point, channel, and purpose, and will pull instrument location, channel, and purpose

Linked beams include buttons to update the beam from the light and to unlink the beam from the light

Now works in 3D views

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Section Beam to Plan

Converts the selected BD Section to a Beam Draw object

Reverse and Repeat

Command to reverse and repeat beams. It even will R&R shutter cuts and bottle rotations.

Channel Beams

If you are working with one system of beams at a time, you can easily channel them, and the data will be transferred when you convert the beams to Spotlight lighting devices.

BeamViz Magic

BeamViz Magic pulls position and channel data from your beams for use on a sheet layer magic sheet. You can even adjust your channel numbers to accommodate similarly focused or reverse-and-repeated systems.

What’s New in Version 5

A new name!

Beam Draw is now BeamViz, reflecting its role as a visualization tool, both in the planning process and for rendering.

Re-written from the ground up, BeamViz 5 is now an SDK plug-in. That means it is considerably faster than before and that there is almost no restriction on the feature roadmap.

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One object, multiple types

BeamDraw and BeamDraw PAR are now a single object with multiple modes. There’s also a zoom mode.

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More insertion options

A new insertion tool lets you place the beam by instrument location, focus point location, or by drawing a line designating the throw. It can also detect hanging position height on insertion.

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New beam shaping options

More beam control parameters, like rotated gate, zoom, and iris.

Render

New rendering visualizations

A new user interface for adding a render light makes the process easier than ever, plus adds options for:

  • Gobos
  • Soft shutters
  • Iris
  • Gel Color
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3D Control Points

Including light, focus, and shutters. You can grab a shutter point and cut to any point in your model!

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Upgraded User Interface

Many parameters have sliders right in Object Info, including editable parameters for pan, tilt, angle to face, and throw.

Control points work in both 2D and 3D, with more object grips and cursor tool tips.

New tools for insertion, conversion from Section, and conversion to vertical position.

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Easier interaction

BeamViz now has four re-draw modes: Fixed throw (focus), Fixed throw (Light), Fixed Light and Fixed Focus. The first two will keep the selected point fixed and adjust pan and tilt to keep the throw constant. The latter will keep the face plane and hanging heights constant, and adjust the throw according to pan and tilt. The mode choices affect moving, rotating, dragging control points, and changing parameter fields like pan, tilt, and throw.

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Additional cut planes

Unlimited additional cut planes, each with a toggle to hide or show.

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Section-like behavior in 3D

In orthogonal side-aligned (side, front, etc) views, moving the beam works as though a section. For example, moving or nudging while in fixed-focus mode will change the hanging height. You can also edit the beam via live editing of a section viewport

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3D geometry improvements

Smoother rendering of open conics.

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Labels and symbols

User-defined text labels at the focus and hanging points with simplified data fields, as well as an option to use a symbol for either indicator.

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Light Info data

‘Get From Light info’ now only lists data in the current document, with the ability to use the resource manager to browse the data from any light in the Vectorworks library.

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Re-trim Position Height

A new button to change the height of selected beams, maintaining tilt (angle to face). This is useful for transferring to new venues or changing system pipe trims.

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View buttons

Commands to change the current view to ‘view from light’, ‘look at light’, or to ‘view section’.

Bi-directional links

Instant updates for beams linked to Lighting Devices or Focus Points

…and many more small enhancements and imporvements

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QWho is eligible to use a student license?  
A

In order to use the plug-in at the student rate, you must use the free, watermarked, educational Vectorworks license. 

Educators with a standard Vectorworks license must purchase a standard license as well. Please contact us if you would like a time-sensitive demo code for demonstrating a plug-in to your class.

If you have a CAD lab of five or more seats, please contact us to see if you are eligible for a free license.

 
QWhat happens if I upgrade or switch platforms?  
A

All JBLD plug-ins are platform as well as version independent. You may use your license with any version of Vectorworks from the minimal supported version up.

They are, however, linked to a specific seat of Vectorworks, meaning you may use them with a specific Vectorworks serial number and its subsequent upgrades.

Savvy Series licenses are linked to a specific version of Vectorworks. For example, if you have the 2020 Savvy Subscription Series, it will work in perpetuity with Vectorworks 2020.

 
QWhen I enter my registration key, the OK button remains grayed out....
A

If you enter a registration code but the “OK” button remains grayed, please double check the following:

  1. Make sure you have installed the latest version of the plug-in.  You can download the current release any time from the Downloads page.
  2. Make sure you are matching the correct registration code to the correct product.
  3. If you purchased a student version (registration begins with “A”), it will only work with an E series, free educational license of VectorWorks.  You can purchase an upgrade to a full version of the plug-in.
  4. If copying and pasting in your registration code, make sure there are no spaces or carriage returns at the beginning or end of the field.  If you use the arrow key to move to the ends of the field, you may catch the extra characters.
  5. The code is case sensitive.
  6. All “0” are zeros. (Except for the Savvy Section product code, SO.)
  7. Make sure your Vectorworks seat registration is correct.  In your plug-in registration, nnnn-nnnn-XXXXXX-nnnn, XXXXXX should match the last six characters of your Vectorworks serial number.

If you have tried all these steps, and your registration code still produces an error, there will be a 5 digit code next to the registration field. Please follow this link and enter it into the troubleshooting formfollow this link and enter it into the troubleshooting form.

If you do not see the error code, make sure you have updated to the latest version, and have entered your user name.

If there is still no error code, you have entered a registration with too many or too few characters.

 
QWhere are the plug-ins and help installed?  
A
By default, the plug-ins, libraries, and workspaces all get installed in your Vectorworks user data folder.
 
On the Mac this is: ~/Library/Application Support/Vectorworks/{version number}
On Windows, this is: /users/{user_name}/Application Data/Nemetschek/Vectorworks/{version number}
 
You can confirm the location that Vectorworks looks for user data. Open Vectorworks preferences (Tools>Options>Vectorworks Preferences…). Switch to the User Folders tab. You will see the setting for your user data folder.
 
Note, if you are confirming installation via the Plug-in Manager, compiled plug-ins appear in the Built-in tab, not the Third-party tab
 

Purchase BeamViz 5

Please enter the BeamViz 5 registration key of the license you wish to upgrade. Once eligibility has been verified, you can continue your purchase.

Please enter the last six characters of your Vectorworks serial number